Final, finished image
Adding in shadows and increasing the value map across the piece
Coloring and starting to render the environment and figure out the light and shadows
Final colorized lines ti help them blend with a painterly style more
Color thumbnail to explore the color palette
Using measuring lines to check perspective for some of the arches and forms
Blocking in basic shapes
Using vanishing point and measuring lines to determine size and placement of the creatures throughout the scene
Original lines for new thumbnail to refine the thumbnail
The new finalized thumbnail for the new concept with the more evolved landscape and better depth
Starting to push the idea even further
Starting to develop the landscape and the planet's surface way more thoroughly and taking into account some measuring lines
Taking some constructive criticism and ideas and reformatting the whole landscape scene
Me trying to adjust the camera angle on the scene and adjust the landscape slightly to make the depth read better
Exploring different poses in 3D space to get a better grasp on my creature and the details of his anatomy and design.
Trying to do a tonal pass on my refined thumbnail and realizing it was falling kind of flat.
Me starting to flesh out and repose my creature more.
The original refined thumbnail that I started to run with. I also started thinking about some tonality
The original thumbnail that I landed on for the final illustration
Continuing to explore the landscape and the formatting of the scene
Thumbnails exploring the original idea for the creature as well as "the surface" landscape for my planet design